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[System] Server Settings Update

Loot Stealing

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#1 GM Eos

GM Eos

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Posted 26 November 2016 - 09:09 PM

When a player deals the heaviest damage on a monster and eventually kills it, the time before another player will be able to pickup the loots is increased from three (3) seconds to ten (10) seconds. This is to prevent a player from Loot Stealing another player's loots.






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